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Duet Night Abyss Tier List – A Player’s Deep Dive into Who’s Worth the Farm

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Alright, fellow Adventurers — welcome to our guide for the game Duet Night Abyss (DNA) where I’m writing from the trenches: the player seat, the grind mode, yes–with all the pulls, shards, builds, and regrets. I know you’ve asked: “Which characters are actually worth my time? Which ones will carry me into late game? Which ones will just collect dust?” This tier list is for you. I break down how ranking works, how the meta shapes up, and who you should aim for — all in a conversational, player-to-player tone.

Let’s get into it.

duet night abyss tier list

I. Introduction to Duet Night Abyss Tier List

A. Overview of tier list rankings

So, what’s a “tier list”? In DNA, like many RPGs, characters (we’ll call them Trekkers or Heroes here) vary widely in how good they are: kit strength, team synergy, late-game viability. A tier list is simply a ranking system that groups characters by their relative worth and performance.
In the DNA community you’ll see lists from SS, S, A, B, C, D — sometimes with “SS Tier” above all. The idea: if you get an SS-Tier or top S-Tier character, you’re in a good place. Lower tiers = playable but slower.

B. Purpose of character ranking system

Why make a tier list? Because resources are finite — shards, materials, time. You want to ask:

  • “Who should I unlock first?”

  • “Who is the most future-proof?”

  • “If I only invest in one or two characters right now, which?”
    The ranking system helps you prioritise. It also helps newer players understand which characters they might skip for now (or invest lightly) so they don’t waste ascension mats on someone who won’t shine later.

C. Ranking methodology explanation

Okay, how do I decide which tier each character goes in? Here are the key factors I (and many in the community) look at:

  • Kit strength: How powerful the character’s skills/ultimate are. Does it scale well? Is it fun?

  • Versatility: Does the character perform well in multiple modes (story, abyss, boss fight) or only niche?

  • Resource cost vs payoff: If someone requires massive investment to shine, that lowers their practical value.

  • Meta relevance / future proofing: Does this character match current meta? Will they still matter after updates?

  • Community feedback & performance: What are players saying on forums/Reddit? What do replays show?
    So when I say “S Tier”, it means “I backed this, pushed it, and I am still using this character”. “A Tier” means “Good, very solid, maybe with some caveats.”

D. Meta analysis overview

In DNA, the meta is still evolving (since the game is fairly new with closed betas and launch hype) but some clear trends have emerged:

  • Characters with strong crowd control + high burst tend to dominate abyss/floor content.

  • Support characters who enable other DPS heroes get more value than isolated DPS.

  • Scaling is key: At higher levels your character needs good ascend materials + synergy to keep up.
    The tier list will reflect how characters stand right now in the meta—so yes, things can shift.

E. Community consensus guide

You’ll also want to rely on what other players are saying. I’ve scanned Reddit threads, guide sites, early tier lists. For example: community-voted lists and aggregated rankings.  Also professional guide sites list out tier placements. +2iFanzine+2
My job here: synthesize the data + experience + trending feedback and give you a coherent guide you can act on.

II. Tier List Structure and Ranking System

Let’s layout how the tiers are defined and how you should read this list.

A. Tier list guide overview

Here’s the structure we’ll use:

  • SS Tier: Elite, meta-defining characters. Rare, expensive, but carry the team.

  • S Tier: Top-tier, extremely strong, dependable.

  • A Tier: Very good options. Maybe less universal or slightly weaker, but solid.

  • B Tier: Mid-game viable. Good for a while, but you’ll want to upgrade later.

  • C Tier: Low priority. Useable early, but not ideal long-term.

  • D Tier: Generally weakest. Unless you love them, invest only lightly.
    Note: Some sources use an “SS” above S (so “SS > S > A > …”). I’ll adopt that when appropriate.

B. Tier definition explanation

Let’s break those down in plain terms:

  • SS Tier: “If I pull this, I’m set. I will use them through end-game.”

  • S Tier: “This character will serve me for a long time; excellent pick.”

  • A Tier: “Good pick. Might need a bit more investment or synergy; not quite top across all modes.”

  • B Tier: “Works, helps you progress, especially early/mid game—but you’ll probably replace them later.”

  • C Tier: “Fine for newbies or filler. Might lag behind in harder content.”

  • D Tier: “Low priority. Unless you love them, you’ll want to focus elsewhere.”

C. Ranking criteria

The specific criteria I apply:

  • Damage/utility output: How much they contribute.

  • Ease of play: Some characters are mechanically heavy; if they require perfect play to shine, that affects ranking for typical players.

  • Synergy with other characters: Team composition matters.

  • Late-game viability: Does their kit scale well with higher difficulty?

  • Accessibility/resource requirement: If they need rare materials or are locked behind heavy grind, that reduces their practical value.

  • Meta resilience: Will they still be strong after updates/patches?

D. Placement methodology

When I place a character, I:

  1. Review their kit + ultimate + scaling.

  2. Check community feedback (how are they performing in top floors/abyss).

  3. Consider resource investment vs payoff.

  4. Evaluate whether they cover current meta trends or future possibilities.

  5. Assign tier accordingly.
    Because of this method, the tier list isn’t simply “who looks coolest” but “who actually works”.

E. Tier categorization

To summarise: expect characters from the game to be split among SS → D. The list you’ll see below is based on what exists now (launch/early meta). As the game evolves, some may move up or down. Use this list as a guide, not gospel.

III. S Tier and A Tier Characters

Time to get into the top tiers. These are your priority pulls or unlocks. I’ll highlight who belongs in each and why.

A. S tier guide overview

S Tier characters are ones you should strongly consider aiming for. They’re powerful, versatile, likely to be useful long-term. If you’re going to invest high resources, do it here.

B. Top-tier characters

Based on community and guide data:

  • Rebecca (Hydro DPS) — Listed as S (or even SS by some). +2MuMuplayer+2

  • Berenica (Umbro DPS) — Frequently in S/SS.

  • Psyche (Anemo DPS) — Strong kit, often S.

  • Lisbell (Lumino DPS) — Sometimes included in S/A depending on build.

  • Daphne (Support/Anemo) — In top tier in many lists.
    These characters tick multiple boxes: strong kit, synergy, late-game value.

C. A tier character guide

Characters in A Tier are excellent picks but may have some limitations (less versatility, higher resource cost, or niche role). Examples:

  • Hilda (Pyro DPS) — strong but maybe slightly less universal.

  • Lynn (Pyro DPS) — good pick, sees high usage, but some caveats.

  • Truffle & Filbert (Anemo Support) — valued for support kits.

  • Rhythm (Electro DPS) — solid, but build dependent.
    These are all “very good” builds; if you pull one of them you’ll do fine. Maybe you’ll just aim to upgrade other “S” characters later once you’re stronger.

D. High-tier performers

What makes these high-tier picks shine:

  • Rebecca: her Hydro AoE + minion-summoning gives strong clearing potential and great scaling.

  • Berenica: agile, versatile DPS, strong both in solo and team modes.

  • Psyche: excellent for single-target + sustained damage; useful in harder floors.

  • Lynn / Hilda: top choices especially if you want Pyro teams.

  • Support picks like Daphne: they unlock value by buffing others, making entire teams stronger, not just themselves.
    If you have one of these characters, you’re in great shape for mid to late game.

E. Tier comparison

Here’s a quick mental comparison:

  • S Tier vs A Tier: S = “I can invest now and win for a long time.” A = “Strong now, but maybe limited later or requires more investment.”

  • If you’re new: focus on one S Tier + maybe one A Tier.

  • If you already have several characters: maybe diversify; don’t sweat only S Tier.

IV. B Tier and C Tier Characters

Okay, now we get into the middle and early-game options. These are totally valid picks, especially when you’re building your roster up.

A. B tier guide overview

B Tier characters are good—they’ll carry you through early and maybe mid game. But they’ll run into limitations in harder content. Use them, enjoy them, invest reasonably, but understand that they may get replaced.

B. Mid-tier characters

Examples:

  • Hellfire (Pyro Tank/DPS) — decent but build heavy.

  • Sibylle (Electro DPS/Sub-DPS) — niche but can shine in correct compositions.

  • Lady Nifle (Lumino DPS) — in some lists B/A depending on resource availability.
    People using B Tier picks will still progress well, just might not dominate.

C. C tier character guide

C Tier = “early-game support or filler, maybe fun, but less long-term value.” Examples:

  • Tabethe (Hydro Support) — listed C in several guides.

  • Margie (Pyro DPS/Sub) — similar: decent early but less impactful later.
    If you pull these, don’t feel bad—they’ll get you through initial play, and you can use them while building stronger picks.

D. Lower-tier performers

These characters may struggle to match newer or higher tier picks, especially in high difficulty, abyss floors, or elite boss fights. They might require too many resources for too little return.
For example, in the C tier list you’ll see phrases like “weak, but not the worst.”

E. Viability assessment

From a practical standpoint:

  • If you’re early game/new: B-Tier + C-Tier may be your roster for a while—and that’s fine. They’ll teach you the systems, give you team options.

  • As you approach harder content or high floors: you’ll want to transition into S/A Tier picks.

  • Don’t dump all resources into a C Tier character unless you really like them. You can always use them for fun or minor content.

V. D Tier and SS Tier Characters

Yes—you’ll see some guides include both a “super top” (SS) and a “bottom tier” (D). Let’s cover them.

A. D tier guide overview

D Tier = “lowest priority.” Characters here have significant limitations: poor scaling, niche kits, or high cost for minimal return. Unless you love the aesthetic or character, you might skip heavy investment.
From guide example: some sources put characters in D just because they lack broad usefulness.

B. Low-tier characters

Examples from community: Some early lists list certain characters under D/C for “only niche utility or high cost.”
When a guide says “C Tier: overall weak” and “D Tier: weakest around,” you know what they mean.

C. SS tier character guide

On the flip side, SS Tier = “elite of elites.” These may not be many (sometimes only one or two). They’re the game-changers, often meta picks, often expensive, but often worth it.
For example: some guides early on mentioned characters like Sybil in SS.
So SS Tier is above S Tier—if you’re lucky enough to pull or unlock them, they’re the crown picks.

D. Elite tier ranking

If you get an SS Tier character: you can build team around them, expect them to stay relevant for a very long time. They have the highest ceilings.
But: they may require the most resources and investment—so you’ll need to be ready.

E. Tier hierarchy

Visualise the tiers like this:
SS → S → A → B → C → D
At the top: elite carry picks. At the bottom: useful but low priority.
My recommendation: aim for S/A if you’re new, maybe SS if you’re hard core. Use B/C for filler while growing.

VI. Character Tier Placement Analysis

Let’s dig into how I place characters specifically, so you understand why a certain unit is in S vs A etc.

A. Placement guide overview

When I say “Character X is S Tier”, I provide reasoning including kit, performance, synergy, resource cost.
I also look at performance metrics (clear speed, meta boss wipes, event use) and community experiences (what are players doing with them?).

B. Ranking analysis

For example: Rebecca is rated high because her kit is both AoE and single target, her scaling is good, players report using her in multiple modes. That gives her S Tier.
Conversely: someone like Tabethe might be rated C because while they have a fun kit, they struggle in harder content, are niche, or require heavy investment.

C. Performance metrics

Metrics examined:

  • Clear time on abyss floors or equivalent high mode.

  • How many team comps she fits into.

  • How resource-heavy she is versus return.

  • How survivable versus how risky.

  • How future‐proof: will she still matter with new characters/patches?

D. Tier justification

Whenever I place a character: I justify with statements like: “This character’s ultimate gives massive crowd control, fits most teams, some investment needed—but payoff is high.” For mid/bottom tiers I say: “Good early, weak late; invest lightly.”
That way you know exactly why they’re where they are.

E. Evaluation framework

My personal eval:

  1. Role fit: DPS/support/tank?

  2. Kit look: Are skills unique / high impact?

  3. Investment vs resource cost: Are mats rare?

  4. Meta adaptability: New modes/patches?

  5. Longevity: Will I still use them when I have better gear/characters?
    Using this framework helps you gauge even characters not yet tier listed.

VII. Strongest Characters and Top Performers

Let’s spotlight the very strongest in the game—players you will aim for.

A. Strongest character guide overview

If I were telling you: “If you can get only one character, pick from this list,” this is it.

B. Elite unit ranking

Based on community & guides:

  • Rebecca – top DPS/Versatile.

  • Berenica – high mobility/strong DPS.

  • Psyche – strong single target and sustained damage.

  • Possibly Sybil – high tier / meta defining for support or sub-DPS.
    These are characters you can build a team around.

C. Top performer identification

What makes them top:

  • High output, minimal “dead time” in combat.

  • Works across many team comps/modes.

  • Survivable, or at least forgiving of mistakes.

  • Good resource-efficiency for return (for their tier).
    When I pick “top performer”, I’m thinking: “This will carry me into the late game, even when I have many characters.”

D. Best-in-class ranking

Breakdown:

  • DPS category: Rebecca, Berenica.

  • Support category: Daphne maybe, or other picks if they buff effectively.

  • Meta synergy: If a character enables other top picks, their value goes up (support characters are often underrated).
    When you build your team, lean one top performer + complementary picks around them.

E. Performance comparison

For example: Compare Rebecca vs Lynn. Rebecca may have higher overall versatility, Lynn may excel in specific kit/element but require more build. So Rebecca gets higher tier.
Another: Berenica vs Sibylle. Berenica is more universally useful; Sibylle may be niche. So Berenica is higher. Use comparisons like that to guide your pulls/investment.

VIII. Character Performance and Meta Analysis

Now we zoom out and look at how the meta influences character value, and how performance expectations change.

A. Performance guide overview

Characters don’t live in isolation—they exist in the meta. Performance depends on: team comps, available content (bosses, abyss floors), patches, gear upgrades.
So a tier list is not just static—it’s meta contextual.

B. Performance metrics

Important things to track:

  • How fast you clear high-level content with a character.

  • How many modes they shine in (story vs abyss vs event).

  • How frequent they get replaced when newer characters drop.

  • How many resources they cost vs the benefit.

  • How many players are using them in top placements (community reported).

C. Meta analysis overview

In DNA early meta: Crowd control + AoE damage are king. Characters who handle waves + bosses stand out. Some elements or weapon types may get buffs.
Also, because characters are now obtainable by shard system (less RNG) and the game removed traditional gacha banners, value shifts more to skill and build than pure luck.

D. Current meta trends

Some trends I’ve observed:

  • Characters with mobility + multi-target damage are highly valued, because many floors will spawn waves.

  • Support characters whose buffs elevate entire teams are climbing in value.

  • Versatile kits (maybe a DPS + utility) are better than ones that do only one job.

  • Late-game content demands sustainability: You’ll want characters who don’t fall off when gear is sub-par.
    These trends influence tier placement: a character with strong niche use but poor breadth may drop tier.

E. Competitive analysis

If you’re playing high difficulty or PvP (if applicable) you’ll want characters who are top-tier not just for story, but for “max content.” Tier lists reflect this: S/SS picks will dominate competitive runs.
If you aim to be competitive, orient your pulls/investments toward characters with both high kit power and meta relevance.

IX. Competitive Ranking and Viability

Let’s talk about competitive viability: what it means to have your character battle-ready in serious content.

A. Competitive guide overview

“Competitive” doesn’t just mean “finishes the story” — it means “handles top floors, abyss, difficult boss mechanics, maybe multiplayer.” Character tier for competitive means they can carry you there.

B. Competitive ranking

Characters in SS/S Tier tend to be those used widely by top players or seen in high-level run replays. If a character is only decent in normal mode but falls off in abyss or boss fights, they may drop in tier.
Guides often state “these are top in high-floors” or “carry potential for late game”. Example: some lists call out Rebecca/Berenica as carriers.

C. Viability guide overview

Viability asks: “Is this still useful when I have everything unlocked? When the power curve increases?” A character with good early game but poor late game is less viable in competitive.
Also: “Is there a clear reason to keep investing mats into this character rather than switching to better next banner/next update?” If no, then lower tier.

D. Practical utility

For you as player:

  • If you’re casual or mid-game, A/B Tier might suffice.

  • If you aim for top leaderboards/abyss endgame, aim for S/SS Tier.

  • If you pull a high tier, build around them; if you pull a lower one, use them as stepping stone while striving for higher tier.

  • Don’t neglect synergy: a S Tier alone might underperform if your team is weak.

E. Real-world performance

Players in forums and guides report: “Using character X, I cleared floor Y faster than when I used character Z.” Often those statements back the tier placement. For example: Reddit beta testers said certain 4★ characters were good for beginners but struggled later.
Use those real-world experiences as context for tier ranking.

X. Reroll Guide and Target Characters

If you’re just starting or making a fresh account, rerolling (or at least targeted pulls/unlocks) matters. Here’s how to approach it in DNA.

A. Reroll guide overview

Rerolling = Starting over until you get a “good enough” character(s). In traditional gacha you’d chase luck. In DNA because of shard/unlock systems (and removal of gacha banners) you might reroll less, but you still want to aim for strong early character(s).
Guide sites mention: early unlocks = big advantage.

B. Reroll strategy

  • Aim for one top-tier character (S/SS) if possible.

  • If you can’t, aim for good A Tier + one strong support/filler.

  • Don’t waste infinite time: if after some attempts you only get low tier, you can still play—but maybe adjust expectations.

  • After you have a good start, focus on resources rather than endless rerolling.

C. Reroll target guide

Best targets: Rebecca, Berenica, Psyche (from S Tier list). These characters give you strong start and longevity.
Second-tier targets: Lynn, Hilda, Truffle & Filbert (A Tier) are good backups if you don’t pull S Tier.

D. Best reroll choices

If you unlock Rebecca early, you’re golden. If you unlock Lynn plus a decent support, you’ll still be in good shape. If you get only C Tier picks… you’ll still play, but your progression will be slower.

E. Optimal selection

For a new player:

  • Step 1: Do prologue/early pulls, see which characters you get.

  • Step 2: Check which characters you’ve unlocked match S/A Tier list.

  • Step 3: If yes → commit, build team. If no → decide how much more time you want to spend rerolling or just grind.

  • Step 4: Use your good pull as your anchor, build around them, and don’t spread your resources too thin.

XI. Best Reroll Characters and Beginner Tier

Let’s focus on beginner recommendations: who you pick, who you use to build your foundation.

A. Best reroll guide overview

For your first picks, you want characters who are strong early and remain strong later. That’s why S/A Tier characters are best for reroll targets.

B. Ideal starting units

I recommend: Pick Rebecca or Berenica if you’re lucky. If not, Lynn or Hilda. For support: Daphne or Truffle & Filbert would be great.
Having one strong DPS + one good support from the get-go helps you clear early content quickly.

C. Beginner tier guide overview

Beginner tiers:

  • Use A/B Tier characters to fill spots while you build resources.

  • Use C Tier for early progression or for fun.

  • Avoid investing major resources into D Tier until you’ve established your base.

D. Newcomer recommendations

  • Prioritise upgrading your anchor character (the one you pulled that is high tier) rather than multiple mediocre characters.

  • Focus on your team synergy early: Strong DPS + good support + utility.

  • Don’t rush to have 10 characters; focus on building 2-3 well first.

  • Participate in early events to unlock shards/materials.

E. Foundation building

Your early game goal: Unlock one strong DPS + a support, clear story/abyss floors, gather mats.
Mid game: Expand your roster to include a second DPS, utility characters, start “end-game shape” team.
Late game: Multi-team setups, meta clears, high floors.
This tier list will help you decide which characters to build and when.

XII. Starter Characters and Selection

Finally: What about the characters you start with (story picks, early unlocks)? How to choose, especially when you might get a free pick.

A. Starter character guide

In DNA, you might choose among several “starter” characters or free unlocks early on. If that’s the case for you: pick one of the high tier ones if possible.
Community thread example: many players debated which to pick.

B. Starting unit options

Suppose you can pick from Lynn, Truffle & Filbert, Tabitha etc. If you’ve got a strong reroll/early pull already, maybe pick for fun or niche. If you’re starting fresh without many pulls, pick the strongest one that matches S/A Tier.

C. Selection recommendations

  • If one of the options is in S Tier (Rebecca etc) pick them.

  • If all are lower tier, then pick the one you like and commit to building them.

  • Use your tier list to know: “If I pick this, will they still be viable later?”

  • Before you pick, look at their kit: Does it fit your style? Do you prefer ranged DPS or melee? Support vs DPS?

  • Your starting character will influence early progress heavily—so choose wisely.

D. Early-game viability

Regardless of your pick: you’ll still make progress. Use the strong characters to clear content, get mats, unlock more characters.
Early game isn’t just about “highest tier” — it’s about smart play, upgrading, understanding mechanics.

E. Progression support

As you progress:

  • Use the tier list to guide which character you upgrade next.

  • Keep track of your resources: mat availability, shard unlock paths.

  • Don’t neglect team synergy. A solo high DPS won’t carry without support/utility.

  • Keep an eye on meta updates and community feedback—if a character suddenly gets a buff or becomes meta-dominant, you might shift your priority.

So there you have it: your player-centric guide to the Duet Night Abyss tier list. We covered how tier lists work, how the meta influences value, who your top picks should be, which characters to prioritise, and how to build your team from the ground up.

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